The Room

The Room is a Clinical Escape Game where healthcare professionals are challenged to enter a custom-built reality, fostering clinical reasoning and teamwork through a fully immersive learning experience.

Service

Clinical Escape Room

Target Audience

Events and Healthcare Conferences

Are you tired of the same old medical training formats?

The Room is an immersive learning experience in which healthcare professionals are challenged to enter a reality specifically constructed to develop clinical reasoning and teamwork.

The Room allows learning to be accompanied by fun and, of course, mystery.

In this "game," designed for healthcare professionals, the complexity and depth of the puzzles are not always apparent, becoming evident during the "debriefing": a formal space for sharing and discussion, facilitated by a physician with training and experience in the pathologies or topics covered, where the team relives the steps and actions taken during the 30 minutes (or less) they spent trying to escape the room.

Challenge

How do we go beyond the traditional, passive presentations that dominate healthcare congresses and events?

Results

A game designed specifically for healthcare professionals to sharpen their clinical and behavioral skills all while having fun.

+ 2000

Healthcare professionals have already experienced

+ 200

Clinical escape games held at conferences

4,94 / 5

Would participate in The Room again to acquire skills

What makes The Room different?

In essence, The Room simulates the day-to-day reality of any medical team by challenging participants to master:

  • Unpredictability and time-sensitive pressures.
  • Clinical reasoning under high stress and strict time constraints.
  • High-stakes teamwork to achieve critical objectives.
  • Concise and objective communication when every second counts.
  • Conflict resolution and managing differing viewpoints to reach the best collaborative decision.

How do we develop and tailor the game for any event?

The Room is fully tailored to the specific needs of each client, and our process consists of:

  • 1 – Defining Clinical and Behavioral Learning Objectives: Topics can include newly released guidelines, diagnostic or staging challenges, treatment adjustments, or any other specific focus area.
  • 2 – Constructing the Clinical Case: A custom medical case is built specifically to address the defined learning objectives, which will serve as the guiding thread for the debriefing session after each game.
  • 3 – Crafting the Game Narrative: Building the storyline that hooks the participants and wraps the entire experience into a cohesive, consistent game that drives engagement.
  • 4 – Finalizing the Game Dynamics: Designing and selecting the puzzles and challenges, ensuring they are perfectly aligned with the learning objectives, clinical case, and overall narrative of the clinical escape game.

Discover more about this unique and unforgettable learning experience, where clinical and behavioral skills are put to the test simultaneously.

Gamifying Learning

This format could be the perfect fit if you are looking to:

  • Drive the adoption of new guidelines or procedures;
  • Share new clinical or behavioral insights in the management of a specific pathology;
  • New event formats with higher impact on knowledge retention;
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What sets this experience apart is that it is personalised, for a small group, and with feedback at the end.

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From health professionals to healthcare

We work together with health leaders and organizations, so that innovation and change in healthcare is led and implemented by healthcare professionals

Commitment and Motivation

Commitment and Motivation

Collaboration and Teamwork

Collaboration and Teamwork

Well-being and Positivity

Well-being and Positivity

Planning and Strategy

Planning and Strategy

The Room
The Room
The Room

How can we help?

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